The Somatic Practice and Chronic Pain Network has a series of blog posts called “Meet our Board” where we will introduce members of the newly formed Board. The Network is keen to build a space that is respectful, safe, inclusive and active.
For the third post in the series, we have Eugenia S. Kim, a transdisciplinary practice-based researcher who uses movement and multimedia technology to create narratives.
Working across Disciplines
Eugenia holds a PhD in Creative Media from the City University of Hong Kong, MSc in Information Science from University at Albany, and BSc in Electronic Media, Arts and Communications from Rensselaer Polytechnic Institute.
Her doctoral research proposed the use of dance and somatic movement practices, motion capture and virtual reality (VR) for creating illness narratives about bipolar disorder.
![An image of board member Eugenia Kim with dark hair, wearing a red shirt and on a blue background](https://somaticandpain.coventry.domains/wp-content/uploads/2023/04/Picture1-725x1024.png)
From 2001-2017, she mainly created and performed in live dance works for the stage before switching her focus to motion capture, VR, and the metaverse.
She was also a digital archivist/humanist/librarian from 2011-2016, focusing on digital dance preservation.
Most recently, Eugenia has been exploring how AI tools and metaverse platforms can help accommodate chronic pain and fatigue during her creative process.
Eugenia is based in Hong Kong and Singapore.
Links to Eugenia’s work in digital technologies, movement and health can be found here:
Hopes for the Network
Eugenia’s hopes for the Network are:
- To raise more awareness of the myriad ways that chronic pain is experienced
- To help somatic practitioners understand that one approach or technique does not fit all
- To help bridge the gap between academic research and social impact
- To create an international network of individuals and organizations with a common set of values
Reading
At the time of writing this blog entry, Eugenia is reading Trigger Warning by Neil Gaiman.